The Gladiator

The Gladiator

Human · Fighter

In a sea of battle you see the pieces move across the board and you fit among them — a king amongst pawns. Defeat is not an option. Surrender, an impossibility. All you ever will be is the victor.

18 AC
30 FT WALK
16 STR
13 DEX
15 CON
8 INT
11 WIS
13 CHA
Saving Throws & Ability Checks

Saving Throws

  • Strength (STR)
  • Dexterity (DEX)
  • Constitution (CON)
  • Intelligence (INT)
  • Wisdom (WIS)
  • Charisma (CHA)

Ability Checks

  • Acrobatics
  • Animal Handling
  • Arcana
  • Athletics
  • Deception
  • History
  • Insight
  • Intimidation
  • Investigation
  • Medicine
  • Nature
  • Perception
  • Performance
  • Persuasion
  • Religion
  • Sleight of Hand
  • Stealth
  • Survival
Actions

Attacks

ATTACK HIT DAMAGE
Greatsword

Features & Traits

  • Superiority Dice

    4d8 per short rest. Fuel Battle Master maneuvers.

  • Bait and Switch (Maneuver)

    Expend 1 superiority die to switch places with a willing creature within 5 ft. Gain superiority die roll as AC bonus or grant it to the other creature until start of your next turn.

  • Menacing Attack (Maneuver)

    Expend 1 superiority die on a hit; add die to damage, target makes WIS save DC 13 or is frightened until end of your next turn.

  • Second Wind

    Once per short rest, bonus action to regain 1d10+3 HP.

Bonus Actions

  • Second Wind

    Regain 1d10+3 HP once per short rest.

Card IV

Scan for Character Sheet